This was so fucking amazing and I'm glad I got to experience this. My favorite part was definitely the representation so nicely and subtly worked in that's really important as well as really wonderful to me. I'd say who my favorite character was but I don't really want to spoil her for anybody that happens to be reading down here. I hope this makes it to plenty of people and I'll do my best to spread this to anyone who would enjoy an introspective story that ties into how people express themselves and the validity of that, no matter who you are or how your brain works.
A downloadable interactive novel for Windows and macOS
an interactive novel about identity, roleplay, and dreams
Enter the memories of Raine as she explores the text-based world of VerdaMUCK, a simulation of the old network within the vast cerebrally-interconnected network of the near future. Meanwhile, a mysterious individual known only as The Navigator exposes the truths of the Cerenet as a conspiracy-in-the-making begins to unfold.
- An interactive reading experience split between two character perspectives
- Between 4-6 hours of play, depending on reading ability
- Full soundtrack written by Lena Raine
- Additional music by Christa Lee
- Original art by Dataerase
- Immersive sound design by 2 Mello
- Computer running Windows or MacOS
Writing, Design, Programming, Music
Maddison Morgenstern (Dataerase)
- Game runs at 2x speed on 120hz monitors. This is a bug with the engine & will be fixed as soon as GameMaker Studio 2 updates to fix it.
- Switching between Fullscreen & Windowed can cause shaders to apply incorrectly.
- Fix: Restart game with intended screen mode for shaders to apply correctly.
- Some laptops may run at a slower-than-intended speed.
- Resolutions lower than 1920x1080 may scale oddly at full screen.
- Fix: Try running windowed & manually scaling until it improves.
In order to download this interactive novel you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
- Updated Installers7 days ago
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I guess I could at least say that a certain character reminds me of a certain character from Xenogears and that was interesting to see.
Thanks so much! Trying my best to get the word out for sure ^^
Hello! Any chance you'll release a Linux/Ubuntu version? Pretty sure there are a few of us who would be excited to play. Reeeeaaal into the soundtrack, btw.
Hey Ben. Unfortunately I do not have the resources to do a Linux port & so there's no plans at this time.
(I just noticed the words on ratings only show up to the creator, so I'm copying my review here)
This has been one of the most fun and engaging experiences I've had in a long while!
The big highlight here is the story and characters. They're incredibly well written, likeable and the pacing is spot on. You literally cannot drop it once you start. If you are, like me, into cyberpunk-ish thematic, MMOs and MUDs, philosophical grokking peppered with sarcastic humour, this will scratch all your itches.
Audio is about 50% in this game: the music score is delicious, intense and works directly with the story; the sound effects and mixing give the story a sense rythym and pacing and makes the whole thing a lot more immersive. I am glad I held out from listening to the OST before finishing the game, because every time a new song comes a long is a delight.
The art and visual effects are gorgeous, and provide the sort of mental backdrop for a text-based game like this that, while not exactly necessary, elevates the whole thing to another level.
The only criticism I have are the controls: random-typing gets tiresome quickly, there isn't a single tappable key that lets you signal the game you want to continue (sometimes the game expects any key, sometimes expects Enter), holding any key takes too long to start, and the Ctrl-skip key is good, but sometimes skips too fast on a large chunk of text, specially when there's a scene with only one paragraph in it. I had to go back a few times on a chapter because I've accidentally skipped an entire scene.
All in all, the game feels like a very well thought out experience, and is a steal for the suggested price of 10 USD. There's replay value here; the first play will leave you with more questions than answers.
Now excuse me while I try to get all my friends to play this so we can discuss theories :)
Question: Does the game include flashing/flickering? If so, how much/how often? Asking due to accessibility issues. Considering buying it but I want to make sure I'll be able to play it without troubles. Thanks!
Hi! There's no rapid flashing/flickering such as it would cause any adverse reactions. The only intense transition that comes as a surprise is in the chapter The Laughing Sun & smash cuts to red with a gradual fade.
Otherwise, there's a number of accessibility options such as disabling scanlines & alternate fonts.
Finished reading in two sessions, but could have easily done it in one if I had the choice. The presentation was unique, the contemplation was uncomfortable in a good way, the soundtrack was very effective, and the story kept me hooked for the entire duration. Hope to see more from everyone who worked on this!
This was a great story, told through fantastic writing, strong characterization, and an immersive and innovative visual and audio presentation.
the description says 4-6 hours of play, but it fails to include the time i'll need to process what i've read and play it again to understand it more deeply
Thank you for this amazing experience.